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Первая панелька
println "Creat new panel"
def Shortcut = xdat.windows["FlightTransformCtrlWnd"]
def Windd = Shortcut.children["FlightShortCut"]
Shortcut.unk107 = 0
Shortcut.unk109 = 1
[
"F1Tex",
"F2Tex",
"F3Tex",
"F4Tex",
"F5Tex",
"F6Tex",
"F7Tex",
"F8Tex",
"F9Tex",
"F10Tex",
"F11Tex",
"F12Tex"
].each { rem ->
Shortcut.children[0].children.removeIf({ el ->
el.name == rem
})
}
[
"NumberBG",
"PageNumTextBox",
"NextBtn",
"PrevBtn",
"JoypadBtn",
"UnlockBtn",
"LockBtn",
"SelectTex"
].each { name ->
def element = Windd.children[name]
element.size_absolute_width = 0
element.size_absolute_height = 0
}
[
"Shortcut1",
"Shortcut2",
"Shortcut3",
"Shortcut4",
"Shortcut5",
"Shortcut6",
"Shortcut7",
"Shortcut8",
"Shortcut9",
"Shortcut10",
"Shortcut11",
"Shortcut12"
].each { name ->
def element2 = Windd.children[name]
element2.unk101 = false
}
println "done!"
Вторая панелька
println "Creat 2 panel"
def Shortcut = xdat.windows["FlightShipCtrlWnd"]
def Windd = Shortcut.children["FlightShortCut"]
def Win2 = Shortcut.children["FlightSteerWnd"]
Shortcut.unk107 = 0
Shortcut.unk109 = 1
Shortcut.size_absolute_height = 506
Shortcut.size_absolute_width = 46
Shortcut.children[0].unk114 = 3
Shortcut.children[0].unk101 = "L2UI_CT1.Windows_DF_Small_Bg"
Shortcut.children[0].size_abs olute_width = 46
Shortcut.children[0].size_absolute_height = 506
Shortcut.children[1].unk107 = 1
[
"F1Tex",
"F2Tex",
"F3Tex",
"F4Tex",
"F5Tex",
"F6Tex",
"F7Tex",
"F8Tex",
"F9Tex",
"F10Tex",
"F11Tex",
"F12Tex"
].each { rem ->
Shortcut.children[0].children.removeIf({ el ->
el.name == rem
})
}
[
"Shortcut1",
"Shortcut2",
"Shortcut3",
"Shortcut4",
"Shortcut5",
"Shortcut6",
"Shortcut7",
"Shortcut8",
"Shortcut9",
"Shortcut10",
"Shortcut11",
"Shortcut12"
].each { name ->
def element2 = Windd.children[name]
element2.unk101 = false
}
[
"JoypadBtn",
"UnlockBtn",
"LockBtn",
"SelectTex"
].each { name ->
def element = Windd.children[name]
element.size_absolute_width = 0
element.size_absolute_height = 0
}
[
bakdrop1 : [anchor_x: 6.0, anchor_y: 35.0],
bakdrop2 : [anchor_x: 6.0, anchor_y: 72.0],
bakdrop3 : [anchor_x: 6.0, anchor_y: 109.0],
bakdrop4 : [anchor_x: 6.0, anchor_y: 146.0],
bakdrop5 : [anchor_x: 6.0, anchor_y: 188.0],
bakdrop6 : [anchor_x: 6.0, anchor_y: 225.0],
bakdrop7 : [anchor_x: 6.0, anchor_y: 262.0],
bakdrop8 : [anchor_x: 6.0, anchor_y: 299.0],
bakdrop9 : [anchor_x: 6.0, anchor_y: 341.0],
bakdrop10 : [anchor_x: 6.0, anchor_y: 378.0],
bakdrop11 : [anchor_x: 6.0, anchor_y: 415.0],
bakdrop12 : [anchor_x: 6.0, anchor_y: 452.0],
Shortcut1 : [anchor_x: 7.0, anchor_y: 35.0],
Shortcut2 : [anchor_x: 7.0, anchor_y: 72.0],
Shortcut3 : [anchor_x: 7.0, anchor_y: 109.0],
Shortcut4 : [anchor_x: 7.0, anchor_y: 146.0],
Shortcut5 : [anchor_x: 7.0, anchor_y: 188.0],
Shortcut6 : [anchor_x: 7.0, anchor_y: 225.0],
Shortcut7 : [anchor_x: 7.0, anchor_y: 262.0],
Shortcut8 : [anchor_x: 7.0, anchor_y: 299.0],
Shortcut9 : [anchor_x: 7.0, anchor_y: 341.0],
Shortcut10 : [anchor_x: 7.0, anchor_y: 378.0],
Shortcut11 : [anchor_x: 7.0, anchor_y: 415.0],
Shortcut12 : [anchor_x: 7.0, anchor_y: 452.0]
].each { name, ps ->
def element = Shortcut.children[0].children[name]
ps.each { p, v ->
element."$p" = v
}
}
println "done"
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