Без выключения и включения FaceControl , т.к. бывают артефакты и бот не включается.
var obj: TL2NPC;
obj2: TL2Effect;
Enemy: TL2Live;
Begin
while 1<>2 do begin
if User.Dead then
begin
delay(3000);
Engine.gohome;
delay(20000);
Engine.Bypas sToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('13', True);
Delay (500);
Engine.BypassToServer('1b Player', True);
Delay (2000);
end;
if User.inrange(82680, 148632, -3456, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
Delay (2000);
end;
if User.inrange(81376,148095,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(82292,149450,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(81562,147782,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(83409,148578,-3400, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(81440,149119,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(82496,148095,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(83473,149223,-3400, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(82272,147801,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(82480,149087,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(81637,149427,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(81062,148144,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(83426,148835,-3400, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(81033,148883,-3464, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
if User.inrange(83415,148235,-3400, 250, 150) then begin
Engine.BypassToServer('_bbshome', True);
Delay (500);
Engine.BypassToServer('14', True);
Delay (500);
Engine.BypassToServer('15', True);
Delay (500);
Engine.BypassToServer('12', True);
end;
end;
end.